![]() ![]() For the game’s ten hour campaign, I’d seen so much gore, violence, and sexual depravity, along with suffering through countless chases and pitiless attacks that I kept wondering why anyone would choose to play this. ![]() With my nerves threadbare and my mind disturbed, I tried to formulate some thoughts on what I had just played, but all I could see was the horror of those final moments – those lasting images from the things I’d seen, and holy shit, did I feel affected. As the credits rolled on Outlast 2, I was shaking.
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